MARK-1 ARMOUR
Light armour which protects the head and torso of the humanoid body. Capable of withstanding direct hits from projectile weapons, type-1 phasers, and indirect hits from type-2 phasers and low-powered disruptors.
MARK-2 ARMOUR
Light armour which protects the head, torso, and extremities of the humanoid body. Durability same as mark-1 armour.
MARK-3 ARMOUR
Heavy armour which protects the entire humanoid body. Capable of withstanding direct hits from projectile weapons, type-1 and 2 phasers, and indirect hits from type-3 phasers and low-powered disruptors.
MARK-4 ARMOUR
Heavy, vacuum-sealed armour equipped with air filtration/life support systems. Durability same as mark-3 armour.
MARK-5 ARMOUR
Small battlesuit. Capable of withstanding direct hits from projectile weapons, phasers, low-powered disruptors, and indirect hits from high-powered disruptors.
MARK-6 ARMOUR
Large battlesuit. Capable of withstanding direct hits from projectile weapons, phasers, and disruptors.
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